Lots of useful Chess tidbits at Twitter. Almost daily advice from Dan Heisman for example. This one, for example, is interesting:
"If I gave a pill to a 1400 player so that he/she memorizes MCO-15, what would their new playing strength be? Most properly guess 1400-1450"
Follow @danheisman !! (or @farbrortheguru)
Friday, December 16, 2011
Monday, December 5, 2011
The Never Ending Story

The search for a nice app for annotating chess games on the iPhone is still ongoing. Any suggestions?
Labels:
Chess Training,
Just Being Grumpy
Saturday, November 26, 2011
My Name is Paddy. I'm a Blunderer!
Sometimes I overcome blunders easily! Yesterday I played a training game and blundered badly. After just nine hours playing with the kids, watching a funny movie and enjoying a glass of wine with some great cheese, I was able to see some interesting moments in the game.
As part of my new approach to playing, I will go for sharper games. Of course I missed a lot of good moves both when playing and when analyzing the game but there are great learning experiences in that as well.
How? Well, the idea of annotating your own games often feels overwhelming and too demanding. "How on earth am I going to find all the errors in my games? I'd better spend the time on shopping for opening books instead!" Totally off the target! You annotate your own games in order to improve you own chess. That is the main purpose and not primarily to make perfect annotations (whatever that is?).
My ambition to play a completely new repertoire had a fairly short lifespan. I decided to make some changes before trying the stuff in a single game. Embarrassing? Not really! It was a sort of well researched decision and furthermore just a minor change.
The training game had a few interesting moments and offered a few nice insights. I think I tend to overestimate the winning chances for the side with the initiative. After working for some hours with the game, I asked Mr Houdini for a few evaluations and they were not as optimistic as my own.
To read useful advice cannot hurt but quite often the full, if you like, force of the advice is hidden until you can apply the advice in a for yourself relevant situation. Sometimes two or more "advice" have to fertilize each other. Take for example Lasker's "when you see a good move then look for a better" and "the best way is not always the fastest". Let's try to tie all loose ends in this post together with one curious observation from the training game.
Look at the position after Black's 19th move (see below). White has to regain material but how? Qxc7 is obvious but look at the sneaky Qc6! A pretty neat move and it all comes together! One single discovery made the whole annotating effort to a soothing experience and I just might have transformed a few pieces of knowledge to something remotely similar to a skill. Something to be used in a future game!
(How do I set the initial diagram position using Aquarium?)
Labels:
Gambits,
Games,
Just Being Grumpy
Friday, November 25, 2011
Team League Games
A member of our team at Schemingmind kindly shared his thoughts on a few games from the last season:
[#]
1.e4
d6
2.d4
Nf6
3.Nc3
g6
4.f4
The Austrian attack - sharp weapon against the Pirc. It is not so popular nowadays and frankly, I do not why. It has a lot of potential to make troubles to Black. 4...Bg7
5.Nf3
c5
6.Bb5
Bd7
7.e5
Ng4
8.Bxd7
Qxd7
9.d5
dxe5
10.h3
e4
11.Nxe4
Nf6
12.Nxf6
Bxf6
13.O-O
O-O
14.Be3
Qd6
15.c4
Until now we were still in the theory. My next move is a "novelty". Later I found a game when Black played 15.... b5 15...b6
The intention of this move is to cover c5 pawn. Unfortunately it leads to a passive position. ..
[#]
1.e4
e6
2.d4
d5
3.e5
c5
4.c3
Nc6
5.Nf3
Bd7
Although I know it is one of possible moves, it was new for me... I decided to continue in my development - it should not be wrong. 6.Be2
f6
7.O-O
fxe5
8.Nxe5
Nxe5
9.dxe5
Qc7
10.Bf4
Ne7
11.Re1
The pawn on e5 could be potentially weak. The rook on e1 could cover it later. 11...O-O-O
12.Nd2
Ng6
13.Bg3
Nxe5
14.Bg4
But the pawn on e6 is weak too! 14...Bd6
15.Bxe5
Bxe5
16.Nf3
Bd6
17.Bxe6
Bxe6
18.Rxe6
Rhf8
If Black wanted to exchange my rook on e6, he should do it by move Rhe8. This way he loses tempi and will create a weak pawn for himself. 19.Qd3
Rf6
20.Rxf6
gxf6
21.Qf5
Kb8
22.Qxf6
Rf8
23.Qh4
At this stage of the game I wanted to play without any risk - Black could possibly strike on h2 or f3 squares. 23...Re8
24.Re1
Rxe1
25.Nxe1
Rooks are out of the board. Now I was pretty sure I will win the game. 25...Qb6
26.Qf6
Qc7
27.Qh8
Qc8
28.Qxh7
Qe8
29.Nf3
Qe2
30.Qb1
b6
31.a3
c4
32.Nd4
Qe4
The last chance of my opponent was to keep queens on the board... I like to say "the rest is the matter of technique" ;) 33.Qxe4
dxe4
34.h4
a6
35.h5
Kc7
36.g4
Kd7
37.g5
Ke8
38.Kg2
Be5
39.f3
e3
40.Kf1
Kf7
41.Ke2
Bf4
42.g6
Kf6
43.Nc2
Bh6
44.Nxe3
Kg5
45.Nxc4
b5
46.Nd6
Kxh5
47.Nf5
Kxg6
48.Nxh6
Kxh6
49.Ke3
Kg5
50.Ke4
Kf6
51.f4
Ke6
52.f5
Kf6
53.b3
a5
54.a4
bxa4
55.bxa4
Kf7
56.Ke5
Ke7
57.f6
Kf7
58.c4
[1-0]
[#]
1.e4
d6
2.d4
Nf6
3.Nc3
g6
4.Be3
This move leads to one of the sharpest variants of Pirc defense. 4...Bg7
5.Qd2
O-O
SteveWest - petrs |
1/2-1/2, 2011. |
[15...b5
16.cxb5
Bxb2
17.Rb1
Bf6
looks interesting.]
16.Rb1
Nd7
17.Ng5
Bg7
18.Ne4
Qc7
19.Qf3
White has nice attacking position and my destiny was to wait for the final strike. There is no reasonable counterplay for Black now... 19...a5
20.b3
Nf6
21.f5
Nxe4
22.Qxe4
Qe5
23.Qxe5
Bxe5
24.Rbe1
Rfe8
25.fxg6
hxg6
I remember one note of GM Jusupov who told about this type of pawn exchange that it is usually better to take back with a pawn from the other file - which means h-file in this case (not f-file pawn). Do not ask me whether there is anything behind this "rule" - even GM Jusupov admited he does not know ;) Definitely in this position taking by h-pawn seemed good for me - I did not open the f-file for White rooks and kept the position closed. But still passive for me. 26.Bf4
Bxf4
27.Rxf4
Rad8
28.Rfe4
Kf8
29.g4
Rd6
30.Rf4
Kg7
31.Ref1
Rf8
32.Re1
Re8
I was surprised by accepting my draw offer. White is better now and the only question is whether he would be able to open the king's side to make his rooks even stronger.
[1/2-1/2] petrs - SteveWest |
1-0, 2011. |
assegai - petrs |
0-1, 2011. |
[5...Ng4
is not a good move. Black loses tempi on catching dark-sqaured bishop and does nothing for its own development.]
6.f3
c6
7.O-O-O
And it is clear. There are opposite castles on the board and this fact makes future plans easy. White will play on the king's side while black on the other. Usual question is: "Whose attack will be faster?" 7...b5
8.a3
[8.g4
b4
9.Nce2
Qa5
10.Kb1
should be more prefferable for White. The play for Black could be connected with moves like Be6 and pressing the White king. The move 8.a3 is passive and causes that initiative comes to Black quickly.]
8...a5
Attack! 9.Kb1
b4
Although the pawns are not really supported by pieces on the queen's side, I felt that I need to push pawns further. And really - White pawns in front of his king will be brake up within a few moves. 10.Na4
bxa3
11.bxa3
Na6
Openning the b-file for rook. 12.Ka2
Rb8
13.Ne2
Be6
White king is like on windy hill - there is no place to hide him. 14.Ka1
c5
Trying to open the long diagonal a1-h8 to bring the dark-squared bishop into the game. 15.c3
Bd7
16.Nb2
cxd4
17.Nxd4
Nc5
18.Qf2
Na4
One of the few defenders of White king will be eliminated from the board now. 19.Nxa4
Bxa4
20.Rc1
Qc7
The rest of the game is only about finding a way to White king... 21.Bd3
d5
22.h3
Qd6
23.Qa2
dxe4
24.fxe4
Bb3
25.Nxb3
Qxd3
26.Bf4
Nxe4
[0-1]
Labels:
Schemingmind,
Team League
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