This is not rocket science but I think it is a short and sweet summary of a neglected area in my Chess: Evaluation
A: Evaluation:
1. Material
2. Activity/Effectiveness
3. Weaknesses
B: Opponents threats -- preventing
C: Identify Opponents most Advanced/Active piece(s)
D: Activate your own pieces -- increase pressure
This nice little scheme has helped me to pinpoint some leaks in my game. Basically it has provided some clues to a better understanding of both the pace of an attack and what a weakness/target could look like.
Furthermore the scheme will help me to annotate my own games in a more systematic way.
Yummi!